September 30, 2003

Pentium 4 3.8 GHz and Athlon 64FX 2.8 GHz

Mach L 3.8 is a system featuring an Intel Pentium 4 @ 3.8GHz more information is available here

nVentiv Mach II is a system featuring an AMD Athlon FX @ 2.8 GHz. Click here and here for more information. :)

Edit: Changed Mach L 3.8 being AMD info and added Mach II. [PKY]

Posted by qchan at 11:31 AM | Comments (2)

September 26, 2003

Metal Gear Solid : The Twin Snakes (NGC) new screenshots & video

Konami has released new screenshots and video of MGS:TTS from TGS2003.
MGS::TTS is a remake of Metal Gear Solid for the PS1, using Metal Gear Solid 2 : Sons Of Liberty gameplay, and updated graphics.
You can download everything here

Posted by at 02:37 PM | Comments (0)

BioHazard 4 (NGC) new screenshots and video

CAPCOM has released screenshots and a video of BioHazard 4 from their presentation @ TGS 2003.
BioHazard is known as Resident Evil in Europe and the US.

You can find everything here

Posted by at 02:33 PM | Comments (2)

September 24, 2003

GoForce 2150

"Im Mittelpunkt stand Nvidias GoForce 2150: Beim neuen Handheld-Chip handele es sich, so Nvidia, um den ersten Media Prozessor, der in PDAs und Mobiltelefonen ab Oktober zum Einsatz kommen und Bilder bis zu 1,3-Megapixel (1.280 x 960 Bildpunkte) berechnen können soll. Zudem werde er im Vergleich mit den Mitbewerbern - etwa dem ARM9-Prozessor - einen um etwa den Faktor 24 niedrigeren Stromverbrauch beim Encodieren von Bildern besitzen."

According to the snippet above (from chip.de, here) nVidia's GoForce 2150 should be ready to be placed into handhelds and mobile phones in october... hmmmm... interesting. :)

Posted by ParaKnowYa at 04:38 PM | Comments (0)

Half Life 2 "delayed"

Just saw it on Warp2Search.net:

"Here's the bad news from Valve's Doug Lombardi:

The previously announced September 30th release date for Half-Life 2 is being pushed back. We are currently targeting a holiday release, but do not have a specific "in-store" date to share at this time. We will release that information as soon as we have confirmed a new date."

Posted by ParaKnowYa at 04:25 PM | Comments (0)

Lineage2 beta update

Directly from Lineage II Orphus comes the following uncomplete list of changes the recent update introduces:

"- New areas, skills, classes, quests, NPCs
- C Grade items now sold in stores
- Set items added which DO give bonuses
- NPC added in Gludio who will make items for you
- Pets implemented (Dog at lvl 5, Wolf at lvl 15, Dragon at lvl 35)
- Interface changed
- Various bugs fixed
- Music implemented
- Orc fighter/mage movement speed increased
- Buy option now available in personal stores. Must have a copy of the item you are trying to buy
- All classes can sell up to 4 simultaneous items in personal stores, dwarves can sell 5
- Duel wield weapons can be crafted by smiths in each town
- Magic-only soulshots now work for mages, increasing the spell attack power and casting speed
- Some C Grade items in the Giran store can be bought with C Grade crystals
- Areas such as execution grounds and dragon valley will now have increased spawn rate
- Forgotten temple added at west of desert
- New monster "Orphen" added. She is sister of Nerupa, located in the middle of the ocean of poisonous sac. Around her lair is a special barrier that if you cross, your movement speed is decreased
- New areas Faerie's Valley and "Hunter's Town" have lvl 40-50 monsters"

For more info on Lineage 2 make sure to check the following sites:

http://www.lineage2.com
http://www.lineage2.de
http://l2.orphus.com

In addition to the above info I found the following about taming in the Lineage 2 Orphus forums:

"...
[21:34] <+RuriRuri> 10) pets also have inventory, u get 12 "squares"
[21:34] <+RuriRuri> the max weight is about one quarter of human warrior's
[21:34] <+RuriRuri> 11) pets can be equipped with pet only armor / weapon
[21:34] <+RuriRuri> 12) when pets die, they drop all their items / inventory
[21:34] <+RuriRuri> as well as dropping more experience than normal players
[21:35] <+RuriRuri> 13) u need to constantly feed pets meat
[21:35] <+RuriRuri> these are purchased from stores apparently
[21:35] <+RuriRuri> 14) pets have same karma as their masters
..."

Here's more.

Posted by ParaKnowYa at 02:01 PM | Comments (5)

IGT's new PowerVR Based Gaming Machines

"IGT Launches New PowerVR Based Gaming Machines at Vegas Show

24 September 2003

IGT showcased many new gaming machines utilizing PowerVR graphics technology
at the Global Gaming Expo (G2E). The annual trade show for new casino
products took place from Sept. 16-18 at the Las Vegas Convention Center. New
games featuring PowerVR included: Star Wars - A New Hope; Drew Carey; Wheel
of Fortune: Triple Action; Wheel of Fortune: Money Spin; Lifestyles of the
Rich and Famous; Brasil Slingo; Dick Clark's Rock'n New Year's Eve; Elvis:
Multi Strike; and Monty Python: Quest for the Holy Grail.

IGT's new AVP(tm) platform includes PowerVR graphics. AVP is the next
generation of slot machines, with enough computing power to produce vibrant
3D-like video and theatre-style audio

For more information visit www.igt.com"

Kudos to David for sending over the news. :)

Posted by ParaKnowYa at 01:20 PM | Comments (0)

Athlon64 & Ahtlon64 FX review @ AnandTech

You can go here to read AnandTech Athlon64 and Athlon64 FX (gamer oriented CPU) review.

Posted by at 12:13 AM | Comments (0)

September 23, 2003

NVIDIA PCI Express

nVIDIA's first PCI Express announcement: http://www.nvidia.com/object/pci_express.html

PCI Express Graphics Performance Optimization Presentation: http://www.nvidia.com/content/pci_express/PCI_Express_files/frame.html

Posted by qchan at 02:14 PM | Comments (0)

Prescott Launch

Intel Prescott will be available on the 3rd of December:
http://www.theinquirer.net/?article=11700

Posted by qchan at 10:50 AM | Comments (0)

New nVidia Cards

First pictures from the upcoming NV38 and NV36:
http://www.hwupgrade.it/articoli/908/1.html

Posted by qchan at 10:41 AM | Comments (0)

September 22, 2003

Homeworld 1 engine

Talking about Homeworld, this should not be left out... seems like relic is making the Homeworld 1 engine and tools available to everyone... here's the info, directly from HW Universe.

Posted by ParaKnowYa at 02:09 PM | Comments (0)

Homeworld 2 on 61"

Here are some pictures of what Homeworld 2 can look and feel like once shown in the right dimension. :)

Posted by ParaKnowYa at 02:07 PM | Comments (0)

September 21, 2003

Homeworld 2 demo

Almost missed this one... it is really nice! Get the Homeworld 2 demo here if you do not have it already! Enjoy! :)

Posted by ParaKnowYa at 02:46 PM | Comments (1)

Intel® Application Accelerator

Intel® Application Accelerator RAID Edition Ver: 3.5.2 can be obtained here.

There is more info on the Intel Application Accelerator here.

Posted by ParaKnowYa at 02:44 PM | Comments (0)

AMD's Opteron 146 processor

The Tech Report have an article up of the AMD's Opteron 146 processor, "This new chip, based on AMD's "Hammer" or K8 core, runs at 2GHz...".

Here's the link.

Here's the first part of their conclusion:
"AMD is aiming the Opteron 146 primarily at animators, musicians, game developers, and designers. Based on what we've seen here, I expect those folks will appreciate the Opteron 146's combination of excellent performance and future-proof 64-bit computing capabilities. The Opteron 146 proves AMD's Hammer architecture can indeed run with Intel's Pentium 4 processors, even with strictly 32-bit code. In fact, the race is neck-and-neck between the 2GHz Opteron and the 3.2GHz Pentium 4. Most strikingly, the Opteron 146 is strong in areas where the Athlon XP couldn't keep up with the Pentium 4, from our synthetic memory tests to real-world applications like 3D rendering, speech recognition, and media encoding."

Head over for benchmarks and more. :)

Posted by ParaKnowYa at 02:38 PM | Comments (0)

September 19, 2003

DeltaChrome is back!

It seems DeltaChrome will be a true D3D9 GPU.
For more Information visit the TechReport.

Posted by qchan at 03:21 PM | Comments (0)

September 05, 2003

Imagination technologies joins open core protocol

"IMAGINATION TECHNOLOGIES JOINS OPEN CORE PROTOCOL INTERNATIONAL PARTNERSHIP

London, 4th September 2003: Imagination Technologies, a leader in
system-on-chip intellectual property (SoC IP), and Open Core Protocol
International Partnership (OCP-IP), the association providing a common
standard for intellectual property core interfaces, or sockets, that
facilitate "plug and play" SoC design, today announce that Imagination
Technologies has joined the Open Core Protocol International Partnership."

"OCP-IP is a groundbreaking industry association dedicated to making a common
standard for IP core interfaces, or sockets, that facilitate 'plug and play'
SoC design. Imagination Technologies supports the Open Core Protocol with
graphics, video and display IP cores from its PowerVR division. As a
provider of semiconductor IP for the SoC market, membership in OCP-IP allows
Imagination Technologies' customers to integrate IP into chip products while
maintaining short design cycles, lowering design costs and bringing products
to market faster.

John Metcalfe, VP PowerVR Business Development, Imagination Technologies
says: "OCP-IP's industry standard socket enhances IP core reusability and
reduces design time for complex SoCs while also lowering both cost and risk.
This can be of major impact in the competitive SoC IP market where design
time and cost effective utilization of IP are highly important."

Ian Mackintosh, President, OCP-IP says: "The support for OCP by the PowerVR
IP cores is a recognition of the significance of our standard. We are
delighted to have Imagination Technologies, a leader in SoC IP, as a member
of OCP-IP."

A list of PowerVR IP available with OCP-IP support can be found at:
http://www.ocpip.org/socket/iplibrary/page3

About OCP-IP
The OCP International Partnership Association, Inc. (OCP-IP) was announced
in December 2001 to promote and support the open core protocol (OCP) as the
complete socket standard that ensures rapid creation and integration of
interoperable virtual components. OCP-IP's Governing Steering Committee
participants include Nokia [NYSE: NOK,], Texas Instruments [NYSE: TXN], ST
Microelectronics [NYSE: STM], United Microelectronics Corporation [NYSE:
UMC], Sonics, and other industry leading companies. OCP-IP is a non-profit
corporation delivering the first fully supported, openly licensed
core-centric protocol that comprehensively fulfills system-level integration
requirements. The OCP facilitates IP core reusability and reduces design
time and risk, along with manufacturing costs for SOC designs. For
additional background and membership information, visit www.OCPIP.org.

About Imagination Technologies
Imagination Technologies Group plc is an international IP licensing company
that develops, licenses and supplies market-leading graphics/video cores,
real-time DSP-enabled multithreaded processors, communication and broadcast
technologies for the consumer entertainment and PC markets. It supplies both
licensable IP (Intellectual Property) and related advanced development tools
to leading semiconductor and consumer electronics companies worldwide.
Imagination Technologies Group plc has its corporate headquarters in the
United Kingdom and is publicly traded on the London Stock Exchange
(FTSE:IMG). See: www.imgtec.com.

About PowerVR
PowerVR - a division of Imagination Technologies - develops and markets the
unique PowerVR graphics/video technology. Existing partners licensing the
technology include Frontier Silicon, Hitachi, NEC, Sharp and
STMicroelectronics. See: www.powervr.com.

Contact:
For OCP-IP
Ian Mackintosh (OCP-IP) tel +1 650-938-2500 ext. 106
email: ian@ocpip.org
Joe Basques
VitalCom (OCP-IP) tel + 1 650-366-8212 X 202
Email: joe@vitalcompr.com

For Imagination Technologies
David Harold/Julia Horne tel +44 (0)1923 260 511
PowerVR email: david.harold@powervr.com
"

Posted by ParaKnowYa at 12:43 PM | Comments (0)